Making Camp Premium Teacher Guide
The ultimate teacher guide for using Making Camp Premium with your students.
Answer Keys for Game Challenges/Activities
Game Overview
In this Great Plains-themed game, players practice multiplication and division skills while learning math problem-solving strategies, learn English Language Arts, and are introduced to Ojibwe history.
Customize your virtual wigwam by earning points solving math problems, learning English Language Arts (ELA), and exploring social studies in this village-building simulation game.
Recommended for Grades 3-5
Math: Multiplication and Division
History: Ojibwe (Chippewa), Great Plains
ELA: Idioms, synonyms, antonyms, homonyms, homophones
Game the Game
Play Making Camp Premium on a PC, Mac or Chromebook using the Web Version. You can also download and play it on any device, iPad or Tablet, using the App Store or Google Play button.
Student Logins
Each school operates differently. If you have not received student logins from your school, students may select their own (not recommended) or you can assign each student a username and password to use when they log in for the first time. This can be the same username and password they use for other applications at your school. We recommend the teacher or other school staff assign the usernames and passwords because students WILL forget and if they assigned their own, you’ll have no way of retrieving it.
You may receive individual logins generated for each student. These logins will either be:
- Generated by 7 Generation Games and feature a combination of your school or teacher name and a number;
- A student login your school has previously assigned to each student (usually, this is a school assigned student ID number).
You want to make sure that no logins are duplicated as the game uses the login to pick up on where the user left off.
We are able to identify user data based on the login, but we at no time will be able to identify who the individual user is. As a result, it is imperative on your end that your site maintains a list of the user logins and student names.
For example, we’ve had it come up in the past where a student can’t remember their login. On our end, we don’t know what login the school assigned any individual student.
Knowing what login is assigned to each student is also important for reading the student data reports, you will need to be able to reference the student’s assigned logins so that you can pair up each student with their data.
HOW TO PLAY THE GAME
Making Camp Premium involves simple point and click interactions, dragging draggable elements, and entering answers for math questions. For these questions, the player must input their answers in specified text boxes and click an ANSWER button to submit.
Making Camp Premium is a “choose your challenge” type of game, where players play at their own pace and can choose the subject of a challenge – Numbers (Math), Life (Social Studies/Culture), or Random (Math or Social Studies/Culture) – and then pick the actual challenge they want to play.
Once the player has earned two points, then they are able to trade those points for a wigwam by clicking on the wigwam icon.
After getting a wigwam, the player must complete more challenges to earn more points to trade for items.
Those items can then be used to decorate the player’s wigwam.
Answer Keys for Game Challenges/Activities
NUMBERS (Math)
All the challenges under NUMBERS are focused on math.
Memory Game – Multiplication
In this memory game, click on two cards to flip them over in order to find all the matching pairs before the music stops! Cards to be matched include images related to Ojibwe culture and multiplication problems from the 9 times table like 9×3, 9×4, and 9×9 that match with the cards 27, 36, and 81, respectively. Once a match has been made, the cards will disappear. Match all of the pairs to win the game!
Answer: The multiplication problems on the cards are random. However, examples of the multiplication problems to solve include:
9 x 2 = 18 | 9 x 3 = 27 | 9x 4 = 36 | 9 x 5 = 45 |
9 x 6 = 54 | 9 x 7 = 63 | 9 x 8 = 72 | 9 x 9 = 81 |
Dog Game
In this dog game, solve multiplication problems in order to earn your very own dog. Name your dog, feed your dog, give him a bone, and more – all by solving multiplication problems. To solve the multiplication problems, click inside the answer box (the light brown box) and enter your answer. Once you have typed in your answer, click on the answer button.
Answer: The multiplication problems are random. However, examples of multiplication problems to solve include:
4 x 4 = 16 | 7 x 3 = 21 | 8 x 6 = 48 |
10 x 5 = 50 | 11 x 7 = 77 | 11 x 12 = 132 |
Math Minute #1 – Multiplication
In this math minute game, click on squares with a multiplication problem (like 8×5) or an answer (like 40) and then click on the other square that completes the problem/answer pair. While playing, if your answer is right then both squares will turn gold and you’ll see the “Correct match!” message. If you answer is incorrect, the squares will remain white and you’ll see the “Incorrect match! You have # less than 4 tries left. Try again!” In this , you get 4 chances to get the right answer (that’s the number in the brown box). If you get 4 incorrect answers, you’ll lose the game.
Answer: The multiplication problems are random. However, examples of multiplication problems in the game include:
Multiplication Problem | Answer Pair |
9 x 4 | 36 |
8 x 10 | 80 |
7 x 11 | 77 |
9 x 12 | 108 |
8 x 5 | 40 |
7 x 12 | 84 |
6 x 12 | 72 |
Math Minute #2 – Multiplication
In this math minute game, you’ll practice multiplication times tables 3 through 6. Click on the flashcard with a problem or answer and then click on its problem/answer match. Get all the answers correct on the first try to earn a point. If you get the answer correct, both flashcards will turn gold. If you get the answer incorrect, both flashcards will remain white. If you don’t get all the answers correct on the first try then you’ll have to redo the math minute game in order to continue.
Answer: The multiplication problems are random. However, examples of multiplication problems in the game include:
Multiplication Problem | Answer Match |
6 x 10 | 60 |
6 x 8 | 48 |
9 x 5 | 45 |
5 x 4 | 20 |
6 x 12 | 72 |
8 x 3 | 24 |
6 x 6 | 36 |
Division and Refrigerator Magnets
In this division magnets game, learn about Sam, a 16 year old Ojibwe boy, his life, and how he’s gathered his collection of refrigerator magnets. Then use Sam’s magnets to solve division problems.
While playing, click on “Get Problem” to get a division problem. Solve the division problem by dragging the the correct answer to the light blue box. If you get the correct answer, you’ll hear a “ding!” sound effect and a “Correct!” message. If you get answer incorrectly, you’ll hear a buzzer sound effect and a “Wrong” message and you’ll be able to get a problem again. After getting the correct answer, you’ll then be able to pick a refrigerator magnet to add to your collection. Click on the magnet you want and drag it to place it on the refrigerator.
Once you have placed your magnet on the refrigerator, you can click on the “More magnet problems” to solve more division problems and earn more refrigerator magnets or click on the “Back to Numbers” button to go back to the Numbers section to play a different math challenge.
Answer: The division problems are random. However, examples of division problems in the game include:
7 ÷ 7 = 1 | 4 ÷ 2 = 2 | 49 ÷ 7 = 7 |
35 ÷ 5 = 7 | 32 ÷ 4 = 8 | 21 ÷ 7 = 3 |
Snare Rabbits (Tic-Tac-Toe)
In this rabbits tic-tac-toe, click on the play button to view the “Snare Rabbits” introduction video. Then snare rabbits by solving multiplication problems.
Answer correctly and snare a rabbit. You’ll see a rabbit appear.
Answer incorrectly and you’ll see an empty snare.
Snare three rabbits in a horizontal line, vertical line, or diagonal line to win.
Answer: The multiplication problems are random. However, examples of multiplication problems to solve include:
8 x 7 = 56 | 7 x 11 = 77 |
9 x 3 = 27 | 5 x 7 = 35 |
6 x 7 = 42 | 2 x 12 = 24 |
4 x 9 = 36 | 9 x 9 = 81 |
Build A Model
In the “Build A Model” activity, click on the play button to view the “Build a Model” video. After viewing the video, you have to answer a couple of questions. The first question requires that you build a model to answer the problem.
You have 12 fish and 3 nets. Four fish can fit in each net. Players need to drag the correct amount of fish into each net to answer the problem.
Answer: Drag only 4 fish into each of the 3 nets.
If your answer is right then you will the “This is correct.” message and if it’s wrong, you’ll receive the “This is incorrect.” message. Whether your answer is correct or incorrect, you’ll be able to continue to the next question.
The second “Build a Model” question asks you which expression represents the model in the first question. Since you have 12 fish and 3 nets, you can divide the 12 fish evenly among the 3 nets which is the expression in answer option A. 12 ÷3. Also, the first questions tells you that you can fit 4 fish in each net. You have 3 nets, so that’s 4 fish times 3 nets which is represented in the expression in the answer option B. 4 x 3. However, since both answer options A and B are correct, then the actual correct answer for the second question is answer option E. Both A and B.
Answer: Answer Option E.
What’s the Word? Addition, Subtraction, and Multiplication Terms
In the “What’s the Word? Addition, Subtraction, and Multiplication Terms” activity, click on the play button to view the math terms video. After viewing the video, you have to answer a question. The question requires that you put to practice the information given on math terms in the viewed video.
The question asks for the product of 11 and 6, which is 66. If you get the answer wrong, you’re asked to pick another movie. If you get it right, you receive a point and can move on to another movie.
Answer: The product is 66.
Problem Solving: Start at the End
In the “Problem Solving: Start at the End” activity, click on the play button to view the video. After viewing the video, you have to answer a question. Use the information from the video to help you answer the question.
The question after the video is “Mrs. Jones made 12 cookies. Eva, Millie and Cal each ate 3 cookies. How many cookies are left?” The video says to start at the end of the word problem in order to find the question you need to answer or the problem you need to solve.
In this case, the question to answer is “How many cookies are left?”. The word problem presents the information for the total number of cookies made which is 12 and the number of cookies eaten by Eva, Millie, and Cal each which is 3. From there, you can multiply 3 people (Eva, Millie, and Cal) times 3 cookies eaten by each for a total of 9 cookies eaten. Since there is a total of 12 cookies made but only 9 cookies were eaten, then 12 minus 9 equals 3, which is the amount of cookies left. If you get the answer wrong, you’re asked to pick another movie. If you get it right, you receive a point and can move on to another movie.
Answer: 3 cookies are left.
Problem Solving: Visualize
In the “Problem Solving: Visualize” activity, click on the play button to view the video. After viewing the video, you have to answer a question. Use the information from the video to help you answer the question.
The question after the video says, “These 2 melons weigh the same as 8 apples. How many melons would weigh the same as 24 apples?” The best way to visualize how many melons would weigh the same as 24 apples is to add more apples to the 8 shown until you reach 24, keeping in mind that every 8 apples is the same as 2 melons.
From the visualization above, you can see that 6 melons weigh the same as 24 apples. If you get the answer wrong, you’re asked to pick another movie. If you get it right, you receive a point and can move on to another movie.
Answer: 6 melons weigh the same as 24 apples.
What’s the Word? Division Terms
In the “What’s the Word? Division Terms” activity, click on the play button to view the video. After viewing the video, you have to answer a question. Use the information from the video to help you answer the question.
The question after the video shows a division problem and you are asked to identify what the number 7 is in the division problem. The number 7 is the number that you are dividing by, as explained in the video, which makes it the divisor.
Answer: Answer Option C.
Problem Solving: Throw It Out
In the “Problem Solving: Throw It Out” activity, click on the play button to view the video. After viewing the video, you have to answer a question. Use the information from the video to help you answer the question.
You are presented a word problem and you have to identify the essential information, meaning the information left after throwing out the non-essential information. In the word problem, you have to figure out how much Sam paid for lunch for himself and his friend. So essential information in the word problem is the cost of both Sam’s lunch and Sam’s friend’s lunch.
Answer: Answer Option D.
Memory Game – Division
In this memory game, click on two cards to flip them over in order to find all the matching pairs before the music stops! Cards to be matched include images related to Ojibwe culture and division problems like 8÷2, 12÷6, and 56÷7 that match with the cards 4, 2, and 8, respectively. Once a match has been made, the cards will disappear. Match all of the pairs to win the game!
Answer: The division problems on the cards are random. However, examples of the division problems to solve include:
66 ÷ 11 = 6 | 48 ÷ 12 = 4 | 63 ÷ 7 = 9 | 49 ÷ 7 = 7 |
55 ÷ 11 = 5 | 35 ÷ 7 = 5 | 12 ÷ 6 = 2 | 56 ÷ 7 = 8 |
8 ÷ 2 = 4 | 30 ÷ 5 = 6 | 28 ÷ 7 = 4 | 18 ÷ 6 = 3 |
Math Minute #3 – Division
In this math minute game, you’ll practice division problems. Click on the flashcard with a problem or answer and then click on its problem/answer match. Get all the answers correct on the first try to earn a point. If you get the answer correct, both flashcards will turn gold. If you get the answer incorrect, both flashcards will turn red before turning back to white. If you don’t get all the answers correct on the first try then you’ll have to redo the math minute game in order to continue.
Answer: The division problems are random. However, examples of division problems in the game include:
28 ÷ 4 = 7 | 72 ÷ 6 = 12 |
36 ÷ 12 = 3 | 12 ÷ 6 = 2 |
25 ÷ 5 = 5 | 80 ÷ 10 = 8 |
24 ÷ 4 = 6 | 14 ÷ 7 = 2 |
27 ÷ 3 = 9 | 54 ÷ 9 = 6 |
108 ÷ 12 = 9 | 16 ÷ 4 = 4 |
Help Willow Find Her Way
In this challenge, first answer a word problem to help Willow find her way. Willow counts all of her steps, going to the woods and back, to help her find her way back to her wigwam. The number of steps in the word problem are random. However, you subtract the number of steps Willow has taken towards the woods before turning around from the total number of steps. The hint button will also provide the subtraction problem that needs to be solved to get the correct answer.
Answer: The subtraction problem that needs to be solved is random. However, examples of the subtraction problems that appear include:
498 – 299 = 199 |
700 – 350 = 350 |
366 – 167 = 199 |
877 – 278 = 599 |
500 – 250 = 250 |
After answering the first problem, then you can play a game. In the game above, you have to find Willow’s missing doll. Choose your difficulty. Then click on a bush to see what’s behind the bush.
If a number appears behind the bush then that number tells you how many bushes the correct bush is from that spot. Use the numbers to help you find the correct bush and Willow’s doll!
Perimeter of a Rectangle
In this challenge, find the perimeter of the rectangle, enter the perimeter, and click answer. Find as many of the rectangles’ perimeters as you can in one minute.
Answer: The sizes of the rectangles are random. However, examples of the perimeters for the rectangles are:
Height | Width | Perimeter Computation | Perimeter |
10 | 12 | 10 + 12 + 10 + 12 | 44 |
6 | 5 | 6 + 5 + 6 + 5 | 22 |
8 | 11 | 8 + 11 + 8 + 11 | 38 |
7 | 12 | 7 + 12 + 7 + 12 | 38 |
9 | 10 | 9 + 10 + 9 + 10 | 38 |
8 | 9 | 8 + 9 + 8 + 9 | 34 |
12 | 5 | 12 + 5 + 12 + 5 | 34 |
4 | 10 | 4 + 10 + 4 + 10 | 28 |
Caves and Ladders
In the “Caves and Ladders” game, guide your character from square 1 to 100 by rolling the dice and answering both easy and harder division math questions to advance. Make sure to avoid any holes so that you don’t get sent back to the previous row. Advance and climb past the final row to win.
Answer: The division problems are random. However, examples of the division math problems are:
2 ÷ 1 = 2 | 3 ÷ 3 = 1 | 6 ÷ 3 = 2 | 20 ÷ 4 = 5 | 9 ÷ 3 = 3 | 33 ÷ 3 = 11 | 36 ÷ 12 = 3 |
8 ÷ 2 = 4 | 36 ÷ 3 = 12 | 49 ÷ 7 = 7 | 63 ÷ 7 = 9 | 50 ÷ 5 = 10 | 60 ÷ 12 = 5 | 88 ÷ 11 = 8 |
96 ÷ 12 = 8 | 90 ÷ 10 = 9 | 100 ÷ 5 = 20 | 128 ÷ 8 = 16 | 165 ÷ 15 = 11 | 117 ÷ 13 = 9 | 133 ÷ 7 = 19 |
144 ÷ 9 = 16 | 238 ÷ 14 = 17 | 306 ÷ 17 = 18 | 24 ÷ 3 = 8 | 25 ÷ 5 = 5 | 42 ÷ 6 = 7 | 24 ÷ 3 = 8 |
Long Division
In the “Long Division” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions. Use the information from the video to help you answer the questions.
Answer: The division problems are random. However, examples of the division math problems are:
180 ÷ 6 = 30 | 24 ÷ 2 = 12 |
140 ÷ 7 = 20 | 195 ÷ 5 = 39 |
108 ÷ 3 = 36 | 120 ÷ 8 = 15 |
99 ÷ 3 = 33 | 175 ÷ 7 = 25 |
96 ÷ 4 = 24 | 182 ÷ 7 = 26 |
The second question after the video asks you for the remainder of a division problem.
Answer: The division problems presented for the second question are random. However, here is a sample answer. The second question asks for the remainder. It will be a division problem similar to the first question. For example, for the first question you’re asked “What is 195 ÷ 5?” which the answer is 39 then in the second question you’ll be asked “What is the REMAINDER of 198 ÷ 5?”. Knowing that 5 divides evenly into 195 exactly 39 times, then you know that for 198 there will 3 left as a remainder since the difference between 198 and 195 is 3. Below is the second division worked out to see how you get 3 as a remainder.
Perimeter
In the “Perimeter” activity, click on the play button to view the video. After viewing the video, you have to solve word problems where you find the perimeter. Use the information from the video to help you answer the questions.
Answer: There are three questions asked after the video.
Questions | Answer |
The Bear Clan members were patrolling the village. The village is a rectangle 500 feet wide and 300 feet long. What is the total perimeter they should patrol? | 1600 feet |
To dry a hide, Nookomis must stretch it so it fits tightly over a rectangle frame made of wood. To select the right size frame, she needs to know the perimeter. What is the perimeter of a frame that is 7 feet long and 4 feet wide? | 22 feet |
Willow wants to put a fence around her garden to keep out rabbits. She needs to figure out the perimeter of the garden, so she knows how many feet of fence to build. Her garden is a square with 8 foot long sides. What is the perimeter of her garden? | 32 feet |
Problem Solving: Estimating
In the “Problem Solving: Estimating” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions. Use the information from the video to help you answer the questions.
The first word problem asks you to estimate the number of total miles traveled by your family. Use the miles traveled per week given to make a good estimate of the total miles traveled.
Answer: 160 miles
In the second word problem, you are asked to estimate how much Ana spent on groceries using the given amounts spent on different items.
Answer: $40, $41, and $45
Division
In the “Division” activity, click on the play button to view the video. After viewing the video, you have to answer a few questions. Use the information from the video to help you answer the questions.
In the first question, you are asked to complete the division statement and make it true by dragging the correct numbers into the boxes. Use the related multiplication statement to complete the division statement.
Answer: The multiplication and division problems provided are random. However, examples of the problems provided are:
Multiplication Statement | Division Statement to Complete | Correct Numbers |
8 x 3 = 24 | 24 ÷ ____ = ____ | 8 and 3 |
5 x 6 = 30 | 30 ÷ ____ = ____ | 5 and 6 |
1 x 2 = 2 | 2 ÷ ____ = ____ | 2 and 1 |
1 x 6 = 6 | 6 ÷ ____ = ____ | 6 and 1 |
7 x 10 = 70 | 70 ÷ ____ = ____ | 10 and 7 |
Answer: M U L T I P L I C A T I O N
For the last question, you have to solve a division problem.
Answer: The division problems provided are random. However, examples of the problems provided are:
16 ÷ 4 = 4 | 9 ÷ 3 = 3 | 3 ÷ 1 = 3 |
35 ÷ 7 = 5 | 3 ÷ 3 = 1 | 36 ÷ 4 = 9 |
54 ÷ 6 = 9 | 64 ÷ 8 = 8 | 15 ÷ 3 = 5 |
How to Solve Any Problem
In the “How to Solve Any Problem” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions. Use the information from the video to help you answer the questions.
Answer: Answer Option D.
Answer: Answer Option B.
Which Operation to Use
In the “Which Operation to Use” activity, click on the play button to view the video. After viewing the video, you have to complete the matching activity. Use the information from the video to help you answer match the pairs correctly.
In the matching activity, match the phrase to the correct math operation to use.
Answer: The phrases appear randomly. However, the phrases that appear to match with its correct math operation include:
Phrase | Operation to Use |
How many more | Subtract |
Groups altogether | Multiplication |
Each person | Division |
Total | Addition |
How many less | Subtract |
Split | Division |
Division with Remainders
In the “Division with Remainders” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
For the first question, solve a division problem.
Answer: The division problems are random. However, examples of the division problems included are:
76 ÷ 4 = 19 | 46 ÷ 2 = 23 | 39 ÷ 3 = 13 | 108 ÷ 3 = 36 |
222 ÷ 6 = 37 | 55 ÷ 5 = 11 | 168 ÷ 6 = 28 | 66 ÷ 3 = 22 |
88 ÷ 8 = 11 | 72 ÷ 4 = 18 | 45 ÷ 3 = 15 | 175 ÷ 7 = 25 |
150 ÷ 5 = 30 | 256 ÷ 8 = 32 | 48 ÷ 4 = 12 | 114 ÷ 6 = 19 |
116 ÷ 4 = 29 | 115 ÷ 5 = 23 | 78 ÷ 6 = 13 | 126 ÷ 7 = 18 |
Answer: The division problems presented for the second question are random. However, here is a sample answer. The second question asks for the remainder. It will be a division problem similar to the first question. For example, for the first question you’re asked “What is 126 ÷ 7?” which the answer is 18 then in the second question you’ll be asked “What is the REMAINDER of 127 ÷ 7?”. Knowing that 7 divides evenly into 126 exactly 18 times, then you know that for 127 there will 1 left as a remainder since the difference between 127 and 126 is 1. Below is the second division worked out to see how you get 1 as a remainder.
LIFE (Social Studies/Culture)
All the challenges under LIFE are focused on social studies/culture.
The Marten Clan
In the “The Marten Clan” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: The fist image (top left-handed corner).
Answer: unafraid, quick, and good hunter
Traditional Ways to Catch Fish
In the “Traditional Ways to Catch Fish” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: C. Rods
Answer: B. plant fibers
Red River Cart
In the “Red River Cart” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: D. French
Answer: B. Wood and raw hide.
Bear Clan
In the “Bear Clan” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: B. On the edge of the village.
Answer: D. their understanding of what plants and berries could be used for medicine.
Social Structure
In the “Social Structure” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: D. organization
Answer: C. the characteristics
Totems
In the “Totems” activity, click on the play button to view the video. After viewing the video, use the information in the video to complete an activity where you drag statements to “True” or “False” baskets.
Answer:
“A totem could be a supernatural creature.” & “The English word ‘totem’ comes from the Ojibwe language.” – TRUE
“The Ojibwe were the only culture that used totems.” & ” Totems are used to represent a single individual.” – FALSE
Crane Clan
In the “Crane Clan” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: Chief
Note: A “Hint” button is also available with information about the Crane Clan that can help answer this question.
Answer: The crane in the bottom right hand corner.
Deer Clan
In the “Deer Clan” activity, click on the play button to view the video. After viewing the video, use the information in the video to complete an activity where you drag true statements to a spot in the clearing.
Answer: True statements – “They looked out for others.” | “They were peacemakers.” | “They had a gentle nature.” | “They were considered kind.”
Fish Clan
In the “Fish Clan” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: B. They were wise.
Answer:
“Members were trusted advisors.” & “They possessed wisdom.” – TRUE
“They were great fishermen.” & “They were canoe makers.” – FALSE
Turtle Clan
In the “Turtle Clan” activity, click on the play button to view the video. After viewing the video, you have to answer a couple of questions.
Answer: To come from the same family tree.
Note: The letter option may change, but the correct answer is always “To come from the same family tree.”
Answers: Patient and Wise
Word Memory Match
In the “Word Memory Match” activity, you have to click on a card to reveal the picture or action word, then try to match it with another card before time runs out.
Answers: The matched images and words are below.
Beadwork
Wedding
Canoeing
Making Fish Nets
Collecting Maple Syrup
Carrying baby in cradleboard
Cooking
Carrying Water
Drying Fish
Building a Canoe
Dancing
Dancing
Note: The card with the word “Dancing” can be matched to either of the images above.
Puzzle Game
In the “Puzzle Game,” you have to solve the puzzle by putting the pieces in the correct places to make a picture. Drag the pieces from the right side and drop it on the correct position on the left. Before starting the puzzle, you do have the option to choose your difficulty and if you want to rotate your pieces. If you choose to rotate the pieces you will have to rotate them so that they’re right side up to solve the puzzle. Click on the piece and use the “Clockwise” or “Counter Clockwise” buttons to rotate the puzzle pieces. Finally, you do have the option to use the “Hint” button which gives you a hint of what the picture looks like. It also tells you a fun fact about the picture.
Answers: Some of the completed images are below.
Wild Rice Game
In the “Wild Rice Game,” click start to listen to the story. You can always use the appropriate buttons to either rewind, pause, or resume the story. When you are done listening to the story, play the game, and earn points.
Wild Rice Game Directions
WORDS (English Language Arts)
All the challenges under WORDS are focused on English Language Arts.
Idioms
In the “Idioms” activity, click on the play button to view the video. After viewing the video, choose an idioms activity from the choices – Animal Idioms, Food Idioms, or Idioms Game.
Animal Idioms – this activity can also be accessed from the second screen under the “Words” section.
Click on an idiom and then click on its meaning to make a match.
Answers:
Idiom | Meaning |
Raining cats and dogs | Raining very hard |
A little bird told me | I don’t want to say who told me |
Quiet as a mouse | Silent, without noise |
Hold your horses | Wait a minute; be patient |
Bull in a china shop | A clumsy person |
You can’t teach an old dog new tricks | It’s hard for a person set in their ways to change |
Have a bee in your bonnet | To be upset |
Let the cat out of the bag | Tell a secret |
The early bird gets the worm | Whoever arrives first has the best chance of success |
Food Idioms – this activity can also be accessed from the second screen under the “Words” section.
Click on one square – either one with an idiom or a definition. Then find the other square that completes the idiom/definition pair.
Answers:
Idiom | Meaning Pair |
Cry over spilt milk. | Complain about something that happened in the past. |
No picnic | A hard time or task |
Piece of cake | Easy |
A taste of your own medicine | To be treated the way one has treated others, usually poorly |
Easy as pie | Extremely easy or simple |
Eaten out of house and home. | To consume a great deal of someone’s food. |
Go bananas | To go crazy, get very excited |
Everything but the kitchen sink | Almost everything is included |
Idioms Game – this activity can also be accessed from the second screen under the “Words” section.
Click on an idiom and then click on its meaning to make a match.
Answers:
Idiom | Meaning |
A place for everything and everything in its place. | Things should be kept in order. |
Get a move on | To begin, to act |
Two heads are better than one | When two people work together, more things get accomplished |
Under the weather | Not feeling well |
Elbow room | Space to move freely |
Lose one’s temper | To get angry |
Turn over a new leaf | To change behavior and stop doing wrong or bad things |
Back to the drawing board | Go back to the beginning and start over |
To rock the boat | To cause trouble |
Play it safe | Not taking any risk |
To save for a rainy day | Save for the future |
Don’t judge a book by its cover | Don’t judge a thing by its appearance |
In hot water | In deep trouble |
Big shot | An important or influential person |
Keep your fingers crossed | To wish for good luck or success |
Practice what you preach | Do what you say other people should do |
To ring a bell | Something you have heard before |
Pitch in | Contribute to or help out |
Homophones
In the “Homophones” activity, click on the play button to view the video. After viewing the video, complete an activity using what you learned about homophones.
Answers:
She used flour, sugar, butter and eggs to make a cake in the shape of a flower.
After you write the answer, check to make sure it is right.
He wanted to see all the boats out on the sea.
He is the one who won the race.
Alex did not hear the teacher when she said to put the books here.
I had a hole in my pants the whole day.
After four days, we will determine if we should stay for more time.
I did not tie her shoelaces in a knot.
The knight fought the dragon late into the night.
The homophones activity can also be accessed using this icon from the second screen under the “Words” section. Note: Using this icon does not give the option to view the video.
Antonyms
In the “Antonyms” activity, click on the play button to view the video. After viewing the video, complete an activity using what you learned about antonyms.
Antonym | Its Match |
wrong | right |
small | big |
add | subtract |
night | day |
short | long |
yes | no |
few | many |
multiply | divide |
easy | hard |
start | end |
first | last |
full | empty |
low | high |
up | down |
thick | thin |
lose | win |
before | after |
hot | cold |
odd | even |
dark | light |
more | less |
bad | good |
cruel | kind |
young | old |
The antonyms activity can also be accessed using this icon from the second screen under the “Words” section. Note: Using this icon does not give the option to view the video.
Synonyms
In the “Synonyms” activity, click on the play button to view the video. After viewing the video, complete an activity using what you learned about synonyms.
Drag the synonyms of the words at the top into the nests in one minute. If your answer is correct, the eggs will hatch.
Answers:
Featured word (Word at the top) | Synonyms to drag to nests |
Fast | Speedy, Quick, Rapid |
Large | Big, Gigantic, Enormous |
Nice | Pleasant, Sweet, Kind |
Fat | Overweight, Thick, Stout |
Rare | Not Typical, Unusual, Uncommon |
Bad | Terrible, Awful, Not Good |
Great | Fantastic, Fabulous, Wonderful |
Angry | Mad, Livid, Furious |
Smart | Bright, Clever, Intelligent |
Strange | Weird, Unusual, Odd |
Little | Itty Bitty, Tiny, Small |
Tale | Fable, Story, Yarn |
The synonyms activity can also be accessed using this icon from the second screen under the “Words” section. Note: Using this icon does not give the option to view the video.
Homonyms
In the “Homonyms” activity, click on the play button to view the video. After viewing the video, complete an activity using what you learned about homonyms.
Click on the boxes that are a definition for the word shown at the top. If your answer is correct, you’ll see a smiling uncle. If you are wrong, you’ll just see a broken frame.
Answers:
Word at the Top | Definition Answers |
address | to write the location and name on an item to be delivered, the numbers and street name used to describe the location of a building, to speak to someone |
fair | a type of community festival that has rides, animals, music, food and events, to follow the rules, a term used to describe light skin or hair color |
board | a flat piece of wood, a group of people who run a large organization, to get on a vehicle such as a bus or plane |
lead | the starring role in a play, a heavy metal element, to be in command or in charge |
key | an object used to open and close a lock, a section on a map that explains what symbols mean, an important part of doing something |
The homonyms activity can also be accessed using this icon from the third screen under the “Words” section. Note: Using this icon does not give the option to view the video.
Parts of Speech Activity
In the “Parts of Speech” activity, click on the play button to view the video. After viewing the video, complete an activity using what you learned about parts of speech.
Drag the words into the right fishing net. If your answer is right, the fish will be caught. If wrong, the fish escapes.
Answers:
Parts of Speech | Fish (words) to Drag to Net |
Noun | goose, toaster, book, lake, sister, bus, shoe, teacher, necklace, planet |
Adjective | prickly, cold, sleepy, hot, hard, sticky, ugly, silly, small, quick |
Verb | eat, irritate, speak, write, create, multiply, inspire, subtract, investigate, solve |
Anagrams
In the “Anagrams” activity, click on a word from the left or right column, and then click on its match.
Answers:
Anagram Pairs |
drapes & spread |
kitchen & thicken |
parent & entrap |
listen & silent |
north & thorn |
scholar & chorals |
potion & option |
pore & rope |
melon & lemon |
palm & lamp |
rotates & toaster |
teach & cheat |
attic & tacit |
serve & verse |
glider & girdle |
treats & taster |
report & porter |
trucks & struck |
study & dusty |
rockets & restock |
bake & beak |
testing & setting |
buns & snub |
tutor & trout |
research & searcher |
friend & finder |
campers & scamper |
garden & danger |
night & thing |
read & dear |
Parts of Speech Game
In the “Parts of Speech Game”, drag the proper word to complete the sentence. Then drag the correct part of speech for that word and place it at the end of the sentence.
Answers:
Word to Complete Sentence | Correct Parts of Speech for Word |
weighs | verb |
fish | verb |
fawn | noun |
small | adjective |
cold | adjective |
journey | noun |
screamed | verb |
messy | adjective |
hunted | verb |
rapidly | adverb |
stealthily | adverb |
carefully | adverb |
domed | adjective |
history | noun |
danced | verb |
Right or Wrong Words
In the “Right or Wrong Words” activity, click the phrase in the sentence that has a spelling or grammatical error in it.
Answers:
Misspelled Words
In the “Misspelled Words” activity, drag the word to their baskets. If the word is spelled correctly, place it in the TRUE basket. If it is misspelled, place it in the FALSE basket.
Answers:
TRUE | FALSE |
favorite | wieght |
through | finaly |
learn | allmost |
friend | rihgt |
because | favorate |
beautiful | reelly |
whirlpool | thrugh |
stream | beutiful |
everybody | hapened |
receive | evrybody |
swimming | becuase |
third | lern |
purple | purpel |
really | becom |
around | folow |
again | streem |
money | changging |
almost | hurryed |
right | arond |
always | freind |
different | childrin |
brought | pumkin |
weight | ballon |
thought | wirlpool |
hurried | allways |
follow | skweek |
thurd | |
agin |
Hangman
In the “Hangman” activity, click on letters to guess the word in the pink box. Don’t let the crows reach the image of the veggies or you lose. A scarecrow will slowly build up as you guess the correct letters.
Choose a Hangman Game (Note: For the Geography Hangman also choose your difficulty.)
Answers:
Hangman | Word Answers |
Geography | EASY – forest, river, island, mountains, desert HARD – lagoon, estuary, confluence, peninsula, tributary, tundra, |
Antonyms | synonym, collect, difficult, question, dangerous, shallow |
Homonyms | bass, wound, second, tear, address, perfect |
Synonyms | gigantic, gleeful, delicious, chilly, battle, flame |
Accessing Data Reports
Once your students have their student logins set up and they’ve used them to play Making Camp Premium, then you can access their data/progress reports. Click on the link below to go directly to the reports site.
Data Reports
In order to access the data reports site, you have to create your teacher account on the site and then add your students’ logins (username only). After that you’ll be able to access their data/progress reports for Making Camp Premium.
To help you create your teacher account and get set up on the reports site, follow the steps in the Google Slides presentation or view the video below.