INTRO TO GAME DESIGN
In this unit, students will:
- Become proficient in use of Google apps Drive, Docs, Slides and Meet software for editing and sharing documents, presentation and videoconferencing.
- Use Google Drawings, Chrome extensions e.g., Sketchpad, for creating graphics.
- Use audio editing software to edit sound files.
- Use educational software to learn and reinforce skills and concepts in mathematics.
- Conduct original research on culture and natural environment of our community through outdoor education.
- Conduct original research on history, culture and natural environment of our community and other Indigenous peoples through Internet and library research.
- Conduct original research on history, culture and natural environment of our community and other Indigenous peoples through oral histories.
Google slides presentation to introduce unit
Module 1
Introduction to game design: Terms, game review, game design documents.
- Read intro and game design terms.
- Play at least 2 games.
- Become familiar with Google apps. https://www.growingmath.org/google-apps-basics-for-hamsters/
- Create notes document on games played and record your observations.
- Add ideas for game based on outdoor observation. Include photos and sound recordings.
- Complete game design course lesson 1 (skip video game vocabulary page)
- – https://www.7generationgames.com/game_design/
Module 2
Understanding software enhancement: Game revisions, bug reporting
- Play through at least 2 additional games
- Add to notes document on game played and record your observations.
- Add your ideas for game based on outdoor observation
- Introduction to Bug Reporting
- https://www.7generationgames.com/game_design/lesson-testing/
Module 3
Deeper dive into game design: Breaking down elements
- Add to notes document on game played and record your observations.
- Complete software note cards
- Read example game design document
- Create audio, graphics or video for your game using media collected during outdoor observation
- https://www.7generationgames.com/game_design/3-becoming-a-designer/
Module 4
Better games, better world: An inside look inside the game design process
- Edit notes to include ideas from the video from Module 3.
- Attend game design meeting via Google hangout.
- Create game design document
- Create audio, graphics or video for your game using media collected during outdoor observation
- https://www.7generationgames.com/game_design/4-creative-director/
- https://www.7generationgames.com/game_design/game-art/
Module 5
Real-world applications: Critical thinking and professional skills development
- Record oral history interviews
- Edit notes to include ideas from the video and interviews from Module 4.
- Outline presentation or report to be given/submitted in Module 7.
- For those opting to present, craft a brief professional email to request a meeting with the software team to present your feedback and game suggestions.
Module 6
Getting your point across: Preparing presentations/reports
- Record oral history interviews
- Edit notes to include ideas from the video from Module 5.
- Create audio, graphics or video for your game based on oral histories
- Confirm meeting time/date.
- https://www.7generationgames.com/game_design/team-lesson-5/
- https://www.7generationgames.com/game_design/game-sounds/
Module 7
Game design in action: Insights, enhancements and feedback
- Prepare feedback/enhancement presentation using Powerpoint or Google Slides. Five-minute presentation plus five-minutes of discussion. For those who prefer not to present, draft a 1-2 page game design report.
- Present to software design team via Google hangout, Zoom or Microsoft Teams
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